Game / interactive Performance
An event of the Black Story Month Bremen
Sarah Fartuun Heinze has brought along the (participatory and performative) game principle »Let’s Play: MusicTheatre« – and turns it into common (game) material. It is a game whose rules we invent together as we play it. A participatory music-theater-game-performance. A story we tell each other while experiencing it together. Music we create while we enjoy it. The most important thing is that everyone is feeling fine. Everything else comes from that. Sarah Fartuun Heinze invites us to raise questions together and progress in an aesthetically inquiring way, or: to saunter, try things out and play. To do so, we need neither programming skills nor prior knowledge. Anyone who likes to play – digital, analog or theatrical games – is in exactly the right place here.
»Let’s Play: MusicTheatre« celebrated its premiere test match at zeitraumexit Mann¬heim and was played at the Fusion festival, the “Theater der Dinge” festival of the Schau¬bude Berlin and the “Spurensuche” festival at HochX Munich. A combination of workshop, tutorial and play test was developed from “Let’s Play: Music¬Theatre” for the “Queer B-¬Cademy: EMOTIONAL SPACE AGE” festival at Kampnagel.
Sarah Fartuun Heinze is a theater-maker, aesthetic researcher, performer, game designer, musician, author, dramaturge, and cultural creator as well as a member of the Initiative Creative Gaming and the Neue Deutsche Medienmacher*innen. Digital and analog games have always inspired Sarah Fartuun Heinze, a Black(-gender-)queer*feminist – and continue to do so. One of her favorite games is »Zelda: Ocarina of Time,« probably because the key to most of the puzzles is music – as so often, also far away from screens and (theater) stages.